

Cannot remember much of portable ops at all, but Honestly loved the introduction of base building and capturing soldiers. Handhelds - yes I know peace walker came out after MGS4 but it was easier for me to play them both at once and it didn't impact the story too much. MGS3 - Absolutely one of the greats of all time, went back to the more grounded and gritty style, started to get the idea that Kojima wanted the theme to be Big Boss = cold war thriller, Solid Snake = techno action fest/cyborg ninjas It would be like if the next James Bond started kicking nukes out of the air. MGS2 - improved upon the first, didn't mind the Raiden switcheroo but wasn't a fan of how it leaned more into sci-fi fantasy towards the end, especially with Raiden vs Metal Gear Rays and how it diminished how much of a WMD the game treated MG Rex in the first game. Metal Gear Solid 1 - excellent, old, but still held up well today, disappointed I didn't play it when it was released and the Psycho Mantis part blew my mind I went into these games with only the knowledge that they were popular, and that they featured a character called Solid Snake, that's it. I did not play the original MG1&2 and Survive but did play the handheld games and the standalone Raiden Rising game. I have just spent the last 5 or so years playing though all of the metal gear solid games in release order, completely blind.
